COVID-19

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A collage of artwork created by Pinnguaq staff.

Celebrating World Art Day

April 15, 2021

Today at Pinnguaq, we’re celebrating World Art Day. It’s a day to promote the creation, diffusion and enjoyment of art. Art plays an important role in knowledge sharing and in the promotion of cultural diversity, and is a fundamental component of STEAM, along with science, technology, engineering and math.

Root & Stem Issue 2

Root & STEM Issue 2 Explores Technology and Health

January 18, 2021

Pinnguaq Association has published Root & STEM, Issue 2, the second issue in a new publishing initiative promoting equity and accessibility in science, technology, engineering, and math (STEAM) education and innovation. This new STEAM resource and complimentary lesson plans, prioritizing diverse voices, are available for K-12 educators across the country.

Handprints
root & stemp

Handprints

December 31, 2020

While fast, reliable access to prosthetic devices can be difficult to obtain in communities outside urban centres, the process becomes much easier when you have a 3D printer close at hand.

Making Videos for Kids Help Phone
root & stemp

Making Videos for Kids Help Phone

December 31, 2020

In 2017, Kids Help Phone (KHP), a free resource that provides mental health support and counselling via telephone or the Internet, noticed that Indigenous youth were using the service in relatively small numbers.

Delivering for Success: A Year of Growth

Delivering for Success: A Year of Growth

December 9, 2020

As we think back over the past year, we are awestruck by the many ways digital technology is increasingly shaping our lives. As a result of the pandemic, engaging with the digital world became critical in how we work, connect with our family and friends, and learn.

illustration of person using computer at home

Nunavut Learning At Home with Pinnguaq

December 1, 2020

As Nunavut continues endeavours to curb the rise of COVID-19 cases, many people are spending more time at home than they may be accustomed to, including students who would otherwise be in school classrooms.

A person using a laptop, the camera view is faced down towards the persons lap.

Pinnguaq and DS4Y

July 30, 2020

In this post we talk about all the amazing things we have done as recipients of the DS4Y program from 2018 to 2020. Stay tuned for an exciting announcement coming soon!

Nanili level 75 is one of the trickier ones!

Nanili

Nanili is a game developed by Pinnguaq that introduces you to the art of coding. It does this by encouraging you to find the most elegant solutions through creating procedural functions and loops.

Siku app on laptop screen
root & stemp

SIKU: The Indigenous Social Media App

April 5, 2020

Siku is the Inuktitut word for “sea ice.” It’s also the name of a new app: an Inuit-led social media project designed to help users navigate and share knowledge about a northern landscape in flux.

COVID 19 – ᐱᓐᖑᐊᒃᑯᑦ ᑲᑐᔾᔨᖃᑎᒌᖏᑦ

COVID 19 – ᐱᓐᖑᐊᒃᑯᑦ ᑲᑐᔾᔨᖃᑎᒌᖏᑦ

March 13, 2020

ᐊᑏᑐᖅ ᑕᑯᓂᐊᐸᑎᑦ ᐅᖃᐅᓯᒃᓴᓂᒃᓯᒪᔭᕗᑦ, ᑐᓂᐅᖃᖅᑕᐅᓚᐅᖅᑐᑦ ᐊᑐᐃᓐᓇᐅᑎᑕᐅᓪᓗᑎᒃ ᐅᓐᓄᐊᖅ ᐱᔾᔪᑎᖃᖅᑐᑦ ᓄᕙᖕᓇᕐᔪᐊᕌᓗᖕᒥᒃ-ᐊᐃᑦᑐᖅᑕᐅᕙᓪᓕᐊᓂᕐᒥᒃ-19-ᒥᒃ ᐊᒻᒪᓗ ᐱᓐᖑᐊᒃᑯᑦ ᐱᓕᕆᐊᕆᕙᓪᓕᐊᔭᖏᓐᓂᒃ ᐱᔾᔪᑎᖃᖅᑐᓂᒃ ᑕᐃᒃᑯᓂᖓ ᐃᖃᓇᐃᔭᕐᕕᑦᑎᓐᓂ ᖃᓄᐃᓕᐅᕈᒪᓂᕐᒧᑦ ᐸᕐᓇᐅᑎᓕᐊᕆᓯᒪᔭᑦᑎᓐᓂᒃ. ᐱᓕᕆᖃᑎᖃᖅᑐᒍᑦ ᐃᑲᕐᕋᑕᒫᖅ ᐋᓐᓂᐊᖅᑐᓕᕆᔨᓂᒃ ᖃᐅᔨᒪᔨᑕᕐᓂᒃ, ᓄᓇᓕᑦᑎᓐᓂᓪᓗ ᐊᒻᒪᓗ ᐃᖃᓇᐃᔭᖅᑎᒋᔭᑦᑎᓐᓂᒃ. ᖃᖓᑐᐃᓐᓇᖅ ᖃᐅᔨᒋᐊᕐᓂᐊᖅᐳᑎᑦ ᐊᐱᖁᑎᒃᓴᖃᑐᐊᕈᕕᑦ.

COVID-19 and Pinnguaq

COVID-19 and Pinnguaq

March 13, 2020

Pinnguaq will continue to communicate and provide education and training to its staff by monitoring the Government of Canada advisories and recommendations and will implement any required measures.

CanCode 1 Reflections

CanCode 1 Reflections

April 5, 2019

We reflect back on our success with Cancode and all that Cancode has supported Pinnguaq with.

The Pinnguaq Lifecycle

The Pinnguaq Lifecycle

March 21, 2019

In here we look at the past and how far we have come from the beginning, but also show what our plans are for the future of Pinnguaq.