Teachable Machine – Image Recognition
Grade 7 - Grade 8
Students learn how computers can process and categorize images. They program and train a computer to recognize certain images and teach it to play Rock, Paper, Scissors.
Students learn how computers can process and categorize images. They program and train a computer to recognize certain images and teach it to play Rock, Paper, Scissors.
Students explore deepfakes and create a fake voices app using the MIT App Inventor. Learners also explore how deepfakes can pose a threat to online safety and privacy, and how they can have an impact on not only our daily lives but also other areas like commerce, history, crime, and pop culture.
Navigating the internet can feel tricky sometimes, much like a game of Snakes and Ladders. But in this version of the classic game, there’s a twist. The objective is to be the first to reach the 100th square but some squares have snakes and some squares have ladders. Check out Challenge Mode to challenge yourself further.
Students explore aspects of AI and develop their own simple AI programs. Then, they connect their newfound knowledge to real-world examples.
Students learn about natural language processing (NLP) and how it works. They also learn to apply the rules of NLP to a text, how computers identify tag words, and how voice-generated technology impacts many aspects of daily life.
The premise of this experiment is that wind around us can be harnessed, and used for many purposes. It’s a first step to understanding the concepts of renewable energy as well as the historical uses of wind power, and is a starting point to help learners grasp the potential of renewable energy sources.
The premise of this experiment is that you can use the sun to “cook” things. It’s a first step to understanding the concepts of renewable energy, and how the sun’s heat can be harnessed as a tool to help us achieve our goals, without using nonrenewable energy sources.
In Rover Fleet Luna you will be an autonomous rover that has awakened alone on the moons surface. You will need to gather supplies and navigate a vast map in order to survive your abandonment on the Moon.
This activity asks readers to embark on an adventure and meet four different animals along the way. The reader must locate and write down a noun, verb, and adjective for each animal they see as part of their journey’s research.
In this lesson, students learn coding basics by building a rudimentary understanding of command codes, sequences, and loops.
In this lesson, students respond to writing prompts that require them to think about other/diverse perspectives via RAFT-style storytelling:
In this lesson, students read a scientific journal paper, examine charts and graphs, and try to decipher data from them. Students extract useful information from the texts and put meaning to the graphs and numbers.
This lesson merges the worlds of artificial intelligence (AI) and poetry. Students read a poem and decipher it to analyze tone, emotions, and symbolism.
How can research into ringed seals and environmental changes provide a better understanding of climate change? Enooyaq Sudlovenick, currently a Ph.D. student, explores research focused on marine mammals and Inuit Qaujimajatuqangit. In this episode, Enooyaq discusses her research of the ringed seal and how she considers both Western knowledge and Inuit Qaujimajatuqangit in her approach to research.
This video dives into the wonderful interactive world of augmented reality, demonstrates how it differs from virtual reality, and shows how it is being utilized for language and literacy education.
A young turtle and his Grampa take readers on a sea adventure to learn how ocean plastic is hurting sea animals, but also showcases how humans are trying to reduce plastic use and clean up the ocean in various ways.
In this lesson, students will expand on their learning from lesson one (Introduction to Nattiit, Ringed Seal) and build their understanding for how the nattiit are being impacted by climate change and human activity.
In this lesson, students continue learning how to use the micro:bit in a hands-on lesson in which they develop and test a water quality monitoring system.
In this lesson, students learn about how humanity has taken inspiration from nature when considering solutions to complex problems.
Sea Tangle allows users to explore a kelp forest off the coast of British Columbia. Players will learn why the kelp forest and its inhabitants are important to one another.
Students will begin by learning how GPS works with a ‘mini lesson’ on the concept. Afterwards, students will learn how to use a GPS hand-held device or the GPS smartphone app Gaia, depending on the technology available to them.
This activity tells the story of Subrahmanyan Chandrasekhar, a mathematician responsible for discovering the stars of a certain size become supernovas, instead of white dwarfs, when they collapse.
Students will learn about constellations and to describe the role of celestial objects in the traditions and beliefs of selected cultures and civilizations.