Pinnguaq was created as a not-for-profit, Pangnirtung-based technology startup in 2012 with the goal of providing play experiences in Indigenous languages. Since then, the organization has begun to embrace ways of incorporating play and gaming into wide reaching applications that can benefit tourism, education, and economic development. The root of our mission is to embrace technology as a means of unifying and enabling all people.
Ryan is the Founder of Pinnguaq. His experience includes eight years in the Economic Development and Transportation Department in Nunavut and six years as the Executive Director of Pinnguaq. He has conceptualized and delivered the te(a)ch program since its inception and has a solid portfolio of business and community relationships in Nunavut that support the project.
Chelsea Singoorie is the Community Coordinator based out of Iqaluit. She liaises and consults with community leaders to implement the te(a)ch curriculum in Nunavut. She has extensive experience with the private airline industry, economic development, and with contracting and procurement related to Designated Inuit Firms.
Brandon is a 3D artist and game designer. He builds and textures 3D objects for game environments as well as Virtual Reality and Augmented Reality experiences. He dabbles in computer programming for game mechanics and is well versed in the Unity and Unreal engines. Brandon graduated from the 3D Game Art program at Centennial College and holds a degree in Graphic Design from George Brown College.
Ian is a Jewish artist of West Indian descent. He is passionate about all forms of art, but has a particular interest in "purist" pixel art, pen & ink, and watercolours. An honours graduate of the Illustration programme at the Ontario College of Art & Design, he has worked primarily in the video game and role-playing game industries.
Maria Alejandrina Coates
Maria Coates coordinates partnerships that support Pinnguaq’s programs. She liaises with key stakeholders, funders, and investors to ensure the long-term sustainability of the organization and its initiatives. Maria has a long history of working with non-profit media and arts-based organizations. She holds a Master of Arts in Art History and Curatorial Studies from York University.
Hailey provides company-wide administrative support. Specifically, she manages the Computers For Success Nunavut program and assists in the lesson development for te(a)ch. Hailey also creates content and manages Pinnguaq’s social media accounts. Professionally, Hailey is interested in furthering her understanding of mental health and care. Her interests include biking, music, and all animals.
As the General Manager, Ted works to keep morale and productivity high while keeping projects going with his researching, editing, writing, and creative talents. He studied Business at Fleming College and English Literature at University of Toronto.
Jennie Cross is the Curriculum Developer for te(a)ch. She provides holistic leadership for the design of each lesson in the program. Jennie is a graduate of OISE, University of Toronto, with a Masters of Education and has over 16 years developing education programmes and resources for organizations such as the Toronto International Film Festival and ArtsCan Circle.
Talia Metuq was one of the first students in the te(a)ch program, back when it was still called just Code Club. Talia went from te(a)ch, to the Vancouver College of Art and Design in BC, and has been with Pinnguaq now for three years. Talia helps develop curriculum, leads te(a)ch sessions, and is a developer on all major Pinnguaq projects.
Reagan is a creative problem solver who aspires to work on projects that make the web a much more informative and vibrant place. As Web Developer, he is involved in video game development, server & database administration, creating tools & configuring tooling, developing websites & mobile apps, and mentoring. He holds a degree in Internet Applications from Fleming College.
Jaime is a te(a)ch Facilitator who will be delivering the te(a)ch curriculum to communities in the Mushkegowuk region, as well as in Nunavut. She has previous experience working with youth of various ages both on and off reserves. Jaime is from Chapleau Cree First Nation but attends Trent University in Peterborough, Ontario during the school year. She is currently working towards a degree in Indigenous Studies and Gender Studies, with an emphasis in Law and Policy.
Michael Pewatualuk is from Pond Inlet, Nunavut and has completed two years of the Nunavut Sivuniksavut college program. He enjoys composing music and dabbles in many instruments including guitar, bass, drums, and piano. He will be attending Carleton University in the fall. Michael joins Pinnguaq as a te(a)ch Facilitator, delivering the joy of computer coding and game design to kids around Nunavut.
As Graphic Designer, Emily is involved in the branding of multiple company and client projects. Emily holds two diplomas, in Web Design and Public Relations, which have given her a strong foundation to create meaningful work. She has a wide range of professional industry experience, having previously worked as a designer in creative agency and corporate government settings.
Trevor is Pinnguaq’s Bookkeeper and Financial Guru. He also works as the contributing editor and writer-at-large for The Lindsay Advocate, and is a volunteer for Kawartha Lakes Food Source. He has previous experience as the Financial Manager of the Ontario Federation of Students and is the former Associate Publisher of This Magazine.
Kim leads the video department and is responsible for any and all video recording and video editing associated with the company. Her interests include wildlife videography / photography and survival / crafting / building video games. She has BA with honours in Film from Brock University, an education from Sheridan College in Advanced Film, and is currently a Fleming College student in Outdoor Adventure skills to further pursue wildlife video / photography in a professional guiding setting.
Leah is a Software Developer at Pinnguaq, supporting ongoing projects where necessary. She is a Durham College graduate with an advanced diploma in Game Development. She has worked on multiple software projects including two video game prototypes and one source engine game. She has extensive computer and software knowledge and is also talented in art. Ultimately she aspires to become a biologist with a focus in oceanography, conservation, and animal behaviour.
Alyssa Amell is a Content Developer at Pinnguaq. From day-to-day Alyssa assists with art projects, creates curriculum for te(a)ch, and develops content for various projects Pinnguaq administrates. Alyssa plans to explore her interest with 3D modeling, digital art, and game development. Her hobbies include video games, art, and developing new skills.
Bio coming soon.
Michelle is a te(a)ch Facilitator who delivers and develops curriculum for Northern Ontario and Nunavut. She has taught children from ages 4-18. Michelle is a graduate from the Concurrent Education program at UOIT with a focus in Mathematics and Science. She loves camping and being outdoors. Michelle enjoys finding creative ways to incorporate technology like Scratch and Robotics into lessons. One of her passions is to inspire girls to be interested in math, science, and technology.
Bio coming soon.
Kita is a retired sled dog who joins the team from the Halliburton Forest Wolf Centre (www.haliburtonforest.com). In retirement she spends her days guarding the Pinnguaq Lindsay office space, chewing on bones, and demanding walks along the beautiful Scugog River. So far all of her project ideas have been politely rejected.