Showing 27 Results

A question mark surrounded by a neon pink box with light illuminating the sides.

Unplugged Coding: Binary Encoding

Grade audience: Grade 1 - Grade 3

This unplugged coding activity challenges you to encode different words into binary code. In this activity you will explore the computational thinking methods of decomposition. You will break down the word or words you select into single letters and encode it into Binary code using the Binary Code Key to create a secret message!

Three packages of seeds laying on some dirt. From left to right there is corn, beans, and squash.

Polyculture: Traditional Haudenosaunee Kionhekwa Garden

Grade audience: Grade 7 - Grade 12

In this tutorial, we will be exploring sustainable polyculture crop production systems by learning how-to plant a traditional Haudenosaunee Three Sisters Garden. We will learn about the cultural and historical importance as well as the agricultural science behind the companion planting of the Three Sisters (corn, beans, and squash).

Pixel power graphic.

Pixel Power Series

Grade audience: Grade 7 - Adult

In this Pixel Power series, Ian MacLean will be taking learners along with him to learn more about pixel art, and how to improving your workflow in GraphicsGale.

The scratch cat is walking along the backdrop that is a highway. The goal is to create a transition from that backdrop to a black backdrop.

Scene Transitions in Scratch

Grade audience: Grade 7 - Grade 12

In this quick tutorial, you will learn how to manipulate sprite sizes to create a scene transition animation in Scratch.

A green soda bottle with two arrows, one pointing down that shows a bitmap version of the image; making it blurry, and then the other arrow pointing up to display the vector; making it readable.

Working with vector graphics art in Scratch

Grade audience: Grade 7 - Grade 12

In this tutorial, you will learn about the differences between vector graphics and raster graphics (also called bitmap graphics or pixel graphics) and how they are used in Scratch as well as how to use Inkscape to make vector-based art for use in Scratch.

A person writing in a journal, also using a magnifying glass.

Unplugged Coding: Binary Decoding

Grade audience: Grade 1 - Grade 3

This unplugged coding activity challenges learners to decode a secret message written in binary code. In this activity learners will explore the computational thinking methods of decomposition. Learners will break down the binary code to represent single letters then arrange them in the blanks to uncover the secret message.

Hearts stacked on top of each other with code related words on it.

Scratch Mix and Match Challenge #3

Grade audience: Grade 7 - Grade 12

Scratch Mix and Match Cards Challenge #3. Making your own games in Scratch is a fun way to learn how to code! Accept the challenge and make a game or story with at least two of the three Mix and Match cards for this challenge!

A race car made out of bottle caps, popsicle sticks, and straws.

Engineer Your Own Race Car

Grade audience: Grade 1 - Grade 6

In this activity learners will create their very own race car using recycled and other materials. Learners will also explore the idea of storing energy in an elastic band and how we can use that energy to move their engineered race car forward.

Using the Backpack in Scratch

Using the Backpack in Scratch

Grade audience: Grade 1 - Grade 12

In this short tutorial, you will learn how to use Scratch’s “Backpack” feature to move code and sprites between projects.

A kid drawing with chalk on pavement.

Unplugged Coding: Hopscotch

Grade audience: Grade 1 - Grade 3

This unplugged activity is an outdoor activity that is geared towards a younger audience and focuses on algorithms. Learners will further explore algorithms and how they are used in our daily routines. Learners will design their own algorithms that will be used to guide people across a hopscotch court.

A DIY foosball game.

Construct A Foosball Game

Grade audience: Grade 1 - Grade 3

This maker activity explores game design and STEAM education. You will design, create and build a foosball table top game using recycled materials and other materials.

Block code in Scratch with Critter on a map of Nunavut saying "I want to go to Iqaluit!"

Scratch Mix and Match Challenge #2

Grade audience: Grade 7 - Grade 12

Scratch Mix and Match Cards Challenge #2 Learn how to make your own game with the Scratch Mix and Match Cards. Accept the challenge and make a game or story with the cards for this challenge!

Artwork by TritzChristophe.

Combining Magicavoxel & Krita

Grade audience: Middle - Grade 12

In these video tutorials learners will be introduced to topics such as rendering, photo editing, effects, lighting, transparent images, layer use, and more.

Rendered images of a voxel model showing campers sitting by a fire.

Creating Voxel Art With MagicaVoxel

Grade audience: Grade 9 - Grade 12

Are you a fan of pixel art? In this lesson we take pixel art and make it 3D using voxels! Learn how to use Magicavoxel and create a world of your own.

Students learning about Blender at the Lindsay Makerspace.

Introduction To Blender: Part 1

Grade audience: Grade 9 - Grade 12

Blender is a 3D modelling program and can be very complex if you don’t know what menus to use. Learn how to navigate Blender and create 3D models.