
Pinnguaq at Home: Week 10
Primary - Adult
See what Pinnguaq is offering for online learning at home for the week of June 22nd to 26th.
See what Pinnguaq is offering for online learning at home for the week of June 22nd to 26th.
Create a basic four-frame walk cycle for a 32×32 character sprite from start to finish, then import that sprite into Scratch. A time-compressed video example of the process helps to illustrate the process.
See what Pinnguaq is offering for online learning at home for the week of June 15th to 29th.
Additional tips for improving workflow and solving common problems when making pixel art for games and applications in GraphicsGale.
In this Pixel Power series, Ian MacLean will be taking learners along with him to learn more about pixel art, and how to improving your workflow in GraphicsGale.
See what Pinnguaq is offering for online learning at home for the week of June 8th to 12th.
This tutorial of Pixel Power is a primer on silhouette, form, and colour when making sprites in GraphicsGale.
See what Pinnguaq is offering for online learning at home for the week of June 1st to 5th.
A series of tips for improving workflow and solving common problems when making pixel art for games and applications in GraphicsGale.
See what Pinnguaq is offering for online learning at home for the week of May 11th to May 15th.
Create a simple 32×32 character sprite from start to finish, with a time-compressed video example of the process.
In this series students and teachers will be introduced to software programs GIMP and GraphicsGale, as well as how what tiling is and how to do it, and animation with these programs.
Learn how to use GraphicsGale to create a skin for your Minecraft character!
In this module students will create a pixel art sprite with physical media and then transfer that image into a freeware program called GraphicsGale to make a useable PNG image file.
Students will learn how to work with layers and transparency within the image creation software GraphicsGale.
In this module students will learn about the function of tiling within a game and how to create their own.
Students will build further on their animation knowledge and learn new techniques in GraphicsGale.
The techniques introduced in this module can help improve the quality of a student’s final pixel art graphics.
In this lesson students will build important game framework tiles. They will learn about variants and permutations of tiles.