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Showing 137 Results

Someone holding a GPS in their hand outside. Grass can be seen in the background.

Introduction to GPS and GPS Devices

Grade audience: Secondary

Students will begin by learning how GPS works with a ‘mini lesson’ on the concept. Afterwards, students will learn how to use a GPS hand-held device or the GPS smartphone app Gaia, depending on the technology available to them.

A photo from the Chandrasekhars activity.

Chandrasekhar’s Limit

Grade audience: Middle - Secondary

This activity tells the story of Subrahmanyan Chandrasekhar, a mathematician responsible for discovering the stars of a certain size become supernovas, instead of white dwarfs, when they collapse.

Constellations on a blue background.

Constellation and Stellar Knowledge

Grade audience: Secondary

Students will learn about constellations and to describe the role of celestial objects in the traditions and beliefs of selected cultures and civilizations.

Solar systems on a blue background.

Understanding Our Solar System

Grade audience: Grade 4 - Grade 6

In this lesson, students come to understand the solar system in which they live. They will learn what makes a planet habitable and why most planets are inhabitable.

A drawn moon and stars.

Exploring the Moon

Grade audience: Primary

Students will be “over the moon” for this lesson, as they will be asked to observe the moon over a period of two months, document their observations, and learn the phases of the moon together as a class.

A close up of a sensor.

The Environmental Impact from Climate Change

Grade audience: Grade 3 - Grade 4

In this lesson, students will expand on their learning from lesson one (Introduction to Nattiit, Ringed Seal)  and build their understanding for how the nattiit are being impacted by climate change and human activity.

An animated earth on a blue background, with a snack along the top.

Design Redefined Series 1-5

The Design Redefined Video Series is an engaging resource for learning about biomimicry, the act of using designs found in nature and animals to inspire man-made technologies and innovations.

A still form Sophie Penners youtube series.

What’s Above Us Video Series 1-9

The What’s Above Us Video Series is an engaging resource for learning about the Earth’s atmosphere and the space beyond. Each video explores a different feature of the sky and provides examples of the interconnected systems that exist above us.

Beaded flowers.

Stitches & Switches Booklet

Grade audience: Middle - Adult

The Stitches & Switches Booklet includes activities that explore and blend sewing and technology to get creative with electronic circuits.

AI in Everyday Life

AI in Everyday Life

Grade audience: Primary - Secondary

AI is no longer relegated to the realm of futuristic cartoons or sci-fi blockbusters; it has quickly integrated into many aspects of our communities and homes. In their day-to-day lives, humans encounter various forms of AI all the time.

A map of Happy Valley.

Creating an Address Tool Using AI

Grade audience: Secondary - Adult

Anybody who’s lived in a small town is probably used to receiving directions  like, “Oh, I live in the house with the blue roof behind the Coop,” or “The Country Food store is just past the Arctic Survival Store.” 

A snippet of the comic Deep Blue showing a student drawing 1s and 0s on a chalkboard.

Deep Blue

Grade audience: Middle - Adult

This comic retells the history of the IBM computer named “DEEP BLUE” defeating chess grandmaster Garry Kasparov.

A snippet of the AI Bingo activity.

AI Bingo

Grade audience: Primary - Middle

Learn more about artificial intelligence while having fun.

Webcam interface for the people selection.

Introduction to Machine Learning

Grade audience: Primary - Grade 3

In this lesson, students learn how a computer can be taught to categorize objects. This is something students already have experience with.

A student typing on a keyboard.

Turing Tests

Grade audience: Grade 4 - Grade 6

When artificial intelligence (AI) advances to a certain level, it may be possible to have conversations with machines that feel like speaking to a human. This exercise tests the current state of AI to see whether we can be fooled.

Zoom icon.

Introduction to Zoom

Grade audience: Secondary - Adult

Zoom is an example of a video conferencing platform used specifically for hosting meetings virtually by using a camera and microphone on your device (computer, tablet or smartphone).

Blank option, colour plus sign is seen.

Intermediate Google Workspace Part 2

Grade audience: Adult

This learning program has been divided into two courses: Introduction to Google Workspace and Advanced Google Workspace. The second course is intended to provide learners with practical training on using the advanced features of Google Workspace. This course focuses on collaborative and integrated google tools that work together with other tools. Learning Objectives By the … Continued

Syllabic Matching Game interface.

Inuktitut Digital Literacy Game Engine

Grade audience: Primary - Adult

The Inuktitut Digital Literacy Game Engine hosts three games (when launched but educators can add more game iterations they create), designed in partnership with Ilitaqsiniq Nunavut Literacy Council.