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Showing 148 Results

An inside look at Stephanie Amells activity.

Adventure Research

Grade audience: Primary - Middle

This activity asks readers to embark on an adventure and meet four different animals along the way. The reader must locate and write down a noun, verb, and adjective for each animal they see as part of their journey’s research.

Coding a LEGO® Maze

Coding a LEGO® Maze

Grade audience: Primary - Grade 3

In this lesson, students learn coding basics by building a rudimentary understanding of command codes, sequences, and loops.

Exploring the Gender Gap in STEM Careers

Exploring the Gender Gap in STEM Careers

Grade audience: Grade 7 - Grade 8

In this lesson, students read a scientific journal paper, examine charts and graphs, and try to decipher data from them. Students extract useful information from the texts and put meaning to the graphs and numbers. 

Translating Literature to Code

Translating Literature to Code

Grade audience: Secondary - Grade 12

This lesson merges the worlds of artificial intelligence (AI) and poetry. Students read a poem and decipher it to analyze tone, emotions, and symbolism.

Arctic Advocacy

How can research into ringed seals and environmental changes provide a better understanding of climate change? Enooyaq Sudlovenick, currently a Ph.D. student, explores research focused on marine mammals and Inuit Qaujimajatuqangit. In this episode, Enooyaq discusses her research of the ringed seal and how she considers both Western knowledge and Inuit Qaujimajatuqangit in her approach to research.

Swimming in Plastic

Swimming in Plastic

Grade audience: Primary - Secondary

A young turtle and his Grampa take readers on a sea adventure to learn how ocean plastic is hurting sea animals, but also showcases how humans are trying to reduce plastic use and clean up the ocean in various ways.

A close up of a sensor.

The Environmental Impact from Climate Change

Grade audience: Grade 3 - Grade 6

In this lesson, students will expand on their learning from lesson one (Introduction to Nattiit, Ringed Seal)  and build their understanding for how the nattiit are being impacted by climate change and human activity.

Water Monitoring Project

Water Monitoring Project

Grade audience: Middle - Grade 8

In this lesson, students continue learning how to use the micro:bit in a hands-on lesson in which they develop and test a water quality monitoring system. 

Seatangle interface.

Sea Tangle

Grade audience: Middle

Sea Tangle allows users to explore a kelp forest off the coast of British Columbia. Players will learn why the kelp forest and its inhabitants are important to one another.

Someone holding a GPS in their hand outside. Grass can be seen in the background.

Introduction to GPS and GPS Devices

Grade audience: Secondary

Students will begin by learning how GPS works with a ‘mini lesson’ on the concept. Afterwards, students will learn how to use a GPS hand-held device or the GPS smartphone app Gaia, depending on the technology available to them.

A photo from the Chandrasekhars activity.

Chandrasekhar’s Limit

Grade audience: Middle - Secondary

This activity tells the story of Subrahmanyan Chandrasekhar, a mathematician responsible for discovering the stars of a certain size become supernovas, instead of white dwarfs, when they collapse.

Constellations on a blue background.

Constellation and Stellar Knowledge

Grade audience: Secondary

Students will learn about constellations and to describe the role of celestial objects in the traditions and beliefs of selected cultures and civilizations.

Solar systems on a blue background.

Understanding Our Solar System

Grade audience: Grade 4 - Grade 6

In this lesson, students come to understand the solar system in which they live. They will learn what makes a planet habitable and why most planets are inhabitable.

A drawn moon and stars.

Exploring the Moon

Grade audience: Primary

Students will be “over the moon” for this lesson, as they will be asked to observe the moon over a period of two months, document their observations, and learn the phases of the moon together as a class.

An animated earth on a blue background, with a snack along the top.

Design Redefined Series 1-5

The Design Redefined Video Series is an engaging resource for learning about biomimicry, the act of using designs found in nature and animals to inspire man-made technologies and innovations.

A still form Sophie Penners youtube series.

What’s Above Us Video Series 1-9

The What’s Above Us Video Series is an engaging resource for learning about the Earth’s atmosphere and the space beyond. Each video explores a different feature of the sky and provides examples of the interconnected systems that exist above us.

Beaded flowers.

Stitches & Switches Booklet

Grade audience: Middle - Adult

The Stitches & Switches Booklet includes activities that explore and blend sewing and technology to get creative with electronic circuits.

AI in Everyday Life

AI in Everyday Life

Grade audience: Primary - Secondary

AI is no longer relegated to the realm of futuristic cartoons or sci-fi blockbusters; it has quickly integrated into many aspects of our communities and homes. In their day-to-day lives, humans encounter various forms of AI all the time.

A map of Happy Valley.

Creating an Address Tool Using AI

Grade audience: Secondary - Adult

Anybody who’s lived in a small town is probably used to receiving directions  like, “Oh, I live in the house with the blue roof behind the Coop,” or “The Country Food store is just past the Arctic Survival Store.”