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Showing 32 Results

A facebook market place listing.

Leveling Up: Selling on Facebook and Instagram

Grade audience: Adult

This course provides the learner with a functional understanding of the commerce tools available on Facebook and Instagram and the best practices associated with promoting and selling handmade products on these platforms.  Course Objectives  Understand the free commerce tools available to Business Pages on Facebook and Instagram. Understand the options available to Canadian businesses for … Continued

The top half of the scratch backdrop is a photo of a green car on a highway, with buildings illuminated in the background. The bottom half is buttons you click to change your backdrop and your scratch character.

Pinnguaq at Home: Week 10

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 22nd to 26th.

The scratch cat is walking along the backdrop that is a highway. The goal is to create a transition from that backdrop to a black backdrop.

Scene Transitions in Scratch

Grade audience: Grade 7 - Grade 12

In this quick tutorial, you will learn how to manipulate sprite sizes to create a scene transition animation in Scratch.

A green soda bottle with two arrows, one pointing down that shows a bitmap version of the image; making it blurry, and then the other arrow pointing up to display the vector; making it readable.

Working with vector graphics art in Scratch

Grade audience: Grade 7 - Grade 12

In this tutorial, you will learn about the differences between vector graphics and raster graphics (also called bitmap graphics or pixel graphics) and how they are used in Scratch as well as how to use Inkscape to make vector-based art for use in Scratch.

Pinnguaq at Home: Week 7

Pinnguaq at Home: Week 7

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 1st to 5th.

Using the Backpack in Scratch

Using the Backpack in Scratch

Grade audience: Grade 1 - Grade 12

In this short tutorial, you will learn how to use Scratch’s “Backpack” feature to move code and sprites between projects.

Pinnguaq at Home: Week 4

Pinnguaq at Home: Week 4

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of May 11th to May 15th.

A preview of Nanili level 75.

Nanili

Grade audience: Primary - Adult

Nanili is a game developed by Pinnguaq that introduces you to the art of coding. It does this by encouraging you to find the most elegant solutions through creating procedural functions and loops.

A screenshot of an interactive story being created in Scratch.

Pinnguaq at Home: Week 2

Grade audience: Primary - Grade 12

See what Pinnguaq is offering for online learning at home for the week of April 27th to May 1st.

Scratch Remix: Make your own game

Scratch Remix: Make your own game

Grade audience: Middle - Grade 12

These two Scratch video tutorials will walk you through a couple of ways to create a new game in Scratch by remixing an existing game.

A graphic showing the Pinnguaq and Blender logos.

Blender Print-a-Piece 1-11

Getting started with Blender and learning how to navigate and apply its tools for the purpose of designing a custom set of dice for printing in 3D.

The app lab graphic.

Introduction To App Lab

Grade audience: Grade 9 - Grade 12

Using App Lab students will learn the basics of developing an app and the basics of programming using App Lab and code.org.

A student writing on a piece of paper.

App Lab Personality Quiz

Grade audience: Grade 9 - Grade 12

Learn how to use App Lab to create a personality quiz! Students will generate questions to reach target audiences and create an app.

A screenshot from the game Inuit Uppirijatuqangit.

Mythology Using Twine

Grade audience: Grade 9 - Grade 12

Students will learn about mythology, legends and folktales while programming a Choose Your Own Adventure style story in Twine.

A pencil over a piece of paper with math equations.

Math Storytelling Using Twine

Grade audience: Grade 9 - Grade 12

Using students knowledge of probability and data management, students will create a math question children’s story using Twine!

An illustration of an alveolus.

Exploring Biological Systems Using Twine

Grade audience: Grade 9 - Grade 12

Studentsd will learn about the systems of the human body and how they interact with each other, while creating a story using Twine.