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Showing 44 Results

Critter on a map of Nunavut saying "Qujannamiik!"

Scratch Mix and Match Series

Grade audience: Middle - Grade 12

Learn how to make your own game with the Scratch Mix and Match Cards. Accept the challenge and make a game or story with the cards for this challenge!

A question mark surrounded by a neon pink box with light illuminating the sides.

Unplugged Coding: Binary Encoding

Grade audience: Grade 1 - Grade 3

This unplugged coding activity challenges you to encode different words into binary code. In this activity you will explore the computational thinking methods of decomposition. You will break down the word or words you select into single letters and encode it into Binary code using the Binary Code Key to create a secret message!

Pinnguaq at Home: Week 9

Pinnguaq at Home: Week 9

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 15th to 29th.

A person writing in a journal, also using a magnifying glass.

Unplugged Coding: Binary Decoding

Grade audience: Grade 1 - Grade 3

This unplugged coding activity challenges learners to decode a secret message written in binary code. In this activity learners will explore the computational thinking methods of decomposition. Learners will break down the binary code to represent single letters then arrange them in the blanks to uncover the secret message.

A stick puzzle laying on a wood table.

Stick Puzzlers

Grade audience: Grade 3 - Grade 12

Use your problem solving and critical thinking skills to solve these visual brain teasers using sticks.

Critter chorus game code blocks.

Pinnguaq at Home: Week 6

Grade audience: Primary - Grade 12

See what Pinnguaq is offering for online learning at home for the week of May 25th to 29th.

A race car made out of bottle caps, popsicle sticks, and straws.

Engineer Your Own Race Car

Grade audience: Grade 1 - Grade 6

In this activity learners will create their very own race car using recycled and other materials. Learners will also explore the idea of storing energy in an elastic band and how we can use that energy to move their engineered race car forward.

A purple quillwork and beadwork flower by 4 Sisters Métis Beadwork.

Pinnguaq at Home: Week 5

Grade audience: Primary - Grade 12

See what Pinnguaq is offering for online learning at home for the week of May 18th to May 22nd.

A kid drawing with chalk on pavement.

Unplugged Coding: Hopscotch

Grade audience: Grade 1 - Grade 3

This unplugged activity is an outdoor activity that is geared towards a younger audience and focuses on algorithms. Learners will further explore algorithms and how they are used in our daily routines. Learners will design their own algorithms that will be used to guide people across a hopscotch court.

A DIY foosball game.

Construct A Foosball Game

Grade audience: Grade 1 - Grade 3

This maker activity explores game design and STEAM education. You will design, create and build a foosball table top game using recycled materials and other materials.

Pinnguaq at Home: Week 4

Pinnguaq at Home: Week 4

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of May 11th to May 15th.

Lost in Space in Scratch

Lost In Space: Intermediate Moving Maze Game Tutorial

Grade audience: Primary - Grade 6

This tutorial for Lost in Space will explore a different way to move a sprite and make a costume rotate in Scratch while building on knowledge that was learned in the Beginner tutorial.

block coding in scratch

Pinnguaq at Home: Week 3

Grade audience: Primary - Grade 12

See what Pinnguaq is offering for online learning at home for the week of May 4th to May 8th. May the 4th be with you.

A green marble.

Recycled Marble Maze

Grade audience: Primary - Grade 3

Learners will explore STEAM education as they craft a marble maze game through a simple process of design, create, build & test.

A preview of Nanili level 75.

Nanili

Grade audience: Primary - Adult

Nanili is a game developed by Pinnguaq that introduces you to the art of coding. It does this by encouraging you to find the most elegant solutions through creating procedural functions and loops.

A close-up shot of a bee.

Construct A Bee Hotel

Grade audience: Grade 1 - Grade 3

In this lesson students will construct a bee hotel to help worker bees find a safe spot to rest during their busy days.

A bee hotel, created using recycled and natural materials, hanging outside on a tree.

Construct A Bee Hotel Activity

Grade audience: Grade 1 - Grade 3

Construct A Bee Hotel allows learners to explore how they can help positively impact the environment that surrounds them and society as a whole, using simple materials.