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Signal Processing Series

Signal Processing Series

Grade 10 - Grade 12

This series about Signal Processing includes topics such as theoretical behaviours, and audio and imaging editing.

Computer Fundamentals, Sound Design
Technology Consumption Vs. Technology Creation

Technology Consumption Vs. Technology Creation

Grade 4 - Grade 6

Students will learn that it is acceptable and encouraged to use computers and technology for fun and learning, but it is also very important to consider what they are consuming and why.

Digital Storytelling, Health & Wellness, Online Safety
Introduction To App Lab

Introduction To App Lab

Grade 9 - Grade 12

Using App Lab students will learn the basics of developing an app and the basics of programming using App Lab and code.org.

App Development, Art and Design
Digital Citizenship

Digital Citizenship

Grade 7 - Grade 8

Learn about digital citizenship! As digital citizens we need to know how to be safe, kind, and positive contributors to the communities we participate in.

Computer Fundamentals, Health & Wellness, Online Safety
Properly Citing Sources

Properly Citing Sources

Grade 9 - Grade 12

The purpose of this module is to introduce students and adults to the concept of citing, and provide them with the proper resources and tools to cite correctly.

Computer Fundamentals, Online Safety
Creating Strong Passwords

Creating Strong Passwords

Grade 9 - Grade 12

Creating a strong password to keep out cyber thieves is important. Learn how to create the perfect password in this lesson.

Computer Fundamentals, Online Safety
Mythology Using Twine

Mythology Using Twine

Grade 9 - Grade 12

Students will learn about mythology, legends and folktales while programming a Choose Your Own Adventure style story in Twine.

App Development, Computer Fundamentals, Digital Storytelling
Math Storytelling Using Twine

Math Storytelling Using Twine

Grade 9 - Grade 12

Using students knowledge of probability and data management, students will create a math question children’s story using Twine!

App Development, Computer Fundamentals, Digital Storytelling
Planning An Escape Room Using Twine

Planning An Escape Room Using Twine

Grade 9 - Grade 12

Escape rooms are challenging and fun! Have you ever wondered how you could create your own? Well, in this lesson we will plan an escape room or a code breaking story using Twine.

App Development, Computer Fundamentals
Introduction To Project Management

Introduction To Project Management

Grade 7 - Grade 12

When projects are too big or become overwhelming it can become hard to do on your own. Students will learn how to become better at project management!

App Development, Art and Design
Two-Eyed Seeing And Technology

Two-Eyed Seeing And Technology

Grade 9 - Grade 12

Two-Eyed Seeing is a teaching that when applied to media, encourages youth to respect and honour their Indigenous culture while using technology.

Art and Design, Computer Fundamentals, Digital Storytelling
Regular Expressions

Regular Expressions

Grade 11 - Grade 12

Students will learn about Regular Expressions in this module, what they are in theory and in practice. As well as how to search and navigate digital texts.