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Showing 111 Results

Cultural Canvas

Cultural Canvas

On this episode of the Root & STEM podcast, Sofia Osborne speaks with Tania Willard, an Indigenous artist/curator and assistant professor at the University of British Columbia about her journey as an artist and connecting with and expressing her culture.

Writer Wisdom

Grade audience: Secondary - Adult

On this episode of the Root & STEM podcast, Richard Van Camp, shares experiences growing up as an Indigenous person in Fort Smith, Northwest Territories, and how those experiences helped shape him into the successful author he is today.

A statue of a bear.

AR & Attribution

Grade audience: Middle - Adult

On this episode of the Root & STEM podcast, Matriarchal Firekeeper and project coordinator at UAlberta, Amanda Almond, shares her experiences in research and community engagement, including her involvement in creating an interactive augmented reality (AR) learning experience.

Root & STEM icon cover.

Sequel to Survival

Grade audience: Middle - Secondary

On this episode of the Root & STEM podcast, Anishinaabe author and journalist, Waubgeshig Rice, shares details of his sequel to Moon of the Crusted Snow, his critically acclaimed 2018 novel, and offers insights to Indigenous issues from the perspective of a professional in writing and broadcasting

An image of Jon Corbett standing in the woods.

Cree Coding

Grade audience: Secondary - Adult

his episode of the Root & STEM podcast, Indigenous computational media artist, computer programmer & professor at Simon Fraser University, Jon Corbett, shares his journey in creating a programming language that reflects the values of his Cree culture.

A mask and tablet sitting on top of a stack of books.

Education in a Pandemic

Teachers have faced a turbulent year, forced to consider how technology could be used to keep learners safe and engaged in education during a pandemic. The first episode of Root & STEM explores how educators from diverse geographies are responding to the pandemic, whether it’s online or in the classroom.

A small fishing boat sitting on calm water, facing the moutains.

Overcoming Ocean Obstacles

Grade audience: Secondary - Adult

In this episode of the Root & STEM podcast, Dr. Boris Worm explores the challenge of preserving and protecting marine ecosystems as a Research Professor of marine conservation biology at Dalhousie University and the Scientific Director of Ocean School.

Two children looking at trees.

Camp Connections

Grade audience: Secondary - Adult

In this episode of the Root & STEM podcast, Matt Roy and Kim Pilgrim share their experiences travelling to remote and Indigenous communities as STEM camp instructors for Actua.

A painting of a woman in water.

Painting Perspectives

Grade audience: Secondary - Adult

In this episode of the Root & STEM podcast, Nova Scotia-based artist Teresa Young shares her approach to creating art, and how her art creates emotional connections without a predetermined meaning.

A drone flying in the air with buildings in the background.

Sophie Nitoslawski

Grade audience: Middle - Adult

How can technology and the use of data improve urban ecosystems? In this episode of the Root & STEM podcast, PhD candidate Sophie Nitoslawski describes urban forestry and explains how she uses data and technology to improve urban green spaces.

A building sitting on top of a dirt hill.

Indigenous Intersections

Grade audience: Secondary - Adult

How can different perspectives improve the study of astronomy? In this episode of Root & STEM podcast, Laurie Rousseau-Nepton, the Resident Astronomer at the Canada-France-Hawaii Telescope and the Principal Investigator for SIGNALS, a program aimed at observing star-forming regions in nearby galaxies.

A portrait of Wilfred Buck.

Star Stories

Grade audience: Middle - Adult

In this episode of the Root & STEM podcast, Ininiw/Cree Star Knowledge Keeper and retired science educator Wilfred Buck shares his expertise on the origins behind multiple constellations like, Mista Muskwa (Great Bear) and Kokominakasis (Grandmother Spider, the netmaker), and discusses the lack of acknowledgement given for Indigenous knowledge in the field of Western astronomy. Wilfred als

A portrait of Caroline Sinders.

Correcting Code

How is AI already integrated into our daily lives and how will it continue to grow?

A portrait of Dr. Ivar Mendez standing beside medical equipment.

Machine Learning Medics

Can AI help bridge the gap between responsive, sufficient healthcare and those living in rural and remote communities? The increased presence of portable medical and robotic devices might be able to show us how.

Beaded flowers.

Stitches & Switches Booklet

Grade audience: Middle - Adult

The Stitches & Switches Booklet includes activities that explore and blend sewing and technology to get creative with electronic circuits.

A map of Happy Valley.

Creating an Address Tool Using AI

Grade audience: Secondary - Adult

Anybody who’s lived in a small town is probably used to receiving directions  like, “Oh, I live in the house with the blue roof behind the Coop,” or “The Country Food store is just past the Arctic Survival Store.” 

A snippet of the comic Deep Blue showing a student drawing 1s and 0s on a chalkboard.

Deep Blue

Grade audience: Middle - Adult

This comic retells the history of the IBM computer named “DEEP BLUE” defeating chess grandmaster Garry Kasparov.

Zoom icon.

Introduction to Zoom

Grade audience: Secondary - Adult

Zoom is an example of a video conferencing platform used specifically for hosting meetings virtually by using a camera and microphone on your device (computer, tablet or smartphone).

Blank option, colour plus sign is seen.

Intermediate Google Workspace Part 2

Grade audience: Adult

This learning program has been divided into two courses: Introduction to Google Workspace and Advanced Google Workspace. The second course is intended to provide learners with practical training on using the advanced features of Google Workspace. This course focuses on collaborative and integrated google tools that work together with other tools. Learning Objectives By the […]

Syllabic Matching Game interface.

Inuktitut Digital Literacy Game Engine

Grade audience: Primary - Adult

The Inuktitut Digital Literacy Game Engine hosts three games (when launched but educators can add more game iterations they create), designed in partnership with Ilitaqsiniq Nunavut Literacy Council.

Iqalliarluk game interface.

Iqalliarluk

Grade audience: Middle - Adult

Have fun and improve your typing skills by playing Iqalliarluk – ᐃᖃᓪᓕᐊᕐᓗᒃ, a new game developed by Ilitaqsiniq – Nunavut Literacy Council and Pinnguaq!

Two USB sticks sitting on a laptop trackpad.

How to Assemble a Computer

Grade audience: Secondary - Adult

This is an introductory tutorial on how to assemble a PC desktop. In this video, we will learn about the different parts of a computer and how to assemble the computer.