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Showing 169 Results

Throat Singing Game

Throat Singing Game

Grade audience: Middle

Students will gain an introduction to the basic functions of Scratch through the creation of a game. Students will learn about sprites, costumes, and the use of sounds. This game is a great way to incorporate throat singing into the curriculum, as students will create sprites that throat sing with different sounds.

Goose Hunt

Goose Hunt

Grade audience: Grade 5 - Grade 7

Students will gain an introduction to the basic functions of Scratch through the creation of an interactive target game inspired by the Cree people’s traditional goose hunt. In this project, students will learn about sprites, costumes, backdrops, and animations.

Trip to the Moon

Trip to the Moon

Grade audience: Grade 3 - Grade 6

This activity will use images from the story book “Trip to the Moon” written by Vera Evic, an author from Pangnirtung, Nunavut. Students will animate the images and create a scene from the book where kids use an oil drum rocket to travel to the moon.

Introduction to Scratch for Educators

Introduction to Scratch for Educators

Grade audience: Primary - Middle

In this resource, we present three culturally relevant lessons tailored to Nunavut culture and way of life, designed to introduce students to the foundational concepts of Scratch programming.

Litnum

Litnum

Grade audience: Primary - Middle

Litnum helps learners practice and reinforce reading and mathematical skills by playing fun minigames with arctic characters.

Harnessing The Benefits: The Digital World

Harnessing The Benefits: The Digital World

Grade audience: Middle - Secondary

This three-episode series designed for Grade 9-12 students highlights the advantages of technology while introducing potential dangers of the online world and how to avoid them. Each episode focuses on one popular aspect of the digital world: artificial intelligence, social media, and online learning.

STEAM Science: Solar Oven – Dinner is served!

STEAM Science: Solar Oven – Dinner is served!

Grade audience: Middle - Secondary

The premise of this experiment is that you can use the sun to “cook” things. It’s a first step to understanding the concepts of renewable energy, and how the sun’s heat can be harnessed as a tool to help us achieve our goals, without using nonrenewable energy sources.

Rover Fleet Luna

Rover Fleet Luna

Grade audience: Middle - Secondary

In Rover Fleet Luna you will be an autonomous rover that has awakened alone on the moons surface. You will need to gather supplies and navigate a vast map in order to survive your abandonment on the Moon.

Sivunivut: The Future

Sivunivut: The Future

Grade audience: Middle - Secondary

This comic, illustrated and written by Olivia Akeeshoo Chislett, explores concepts of language, culture, and Indigenous futurism.

An inside look at Stephanie Amells activity.

Adventure Research

Grade audience: Primary - Middle

This activity asks readers to embark on an adventure and meet four different animals along the way. The reader must locate and write down a noun, verb, and adjective for each animal they see as part of their journey’s research.

Exploring the Gender Gap in STEM Careers

Exploring the Gender Gap in STEM Careers

Grade audience: Grade 7 - Grade 8

In this lesson, students read a scientific journal paper, examine charts and graphs, and try to decipher data from them. Students extract useful information from the texts and put meaning to the graphs and numbers. 

Root & STEM icon cover.

Isumakkaq

Grade audience: Middle - Secondary

Isumakkaq is a game about guessing a secret word. The player will have several chances to guess the word. Everytime they guess the letters that they use can reveal hints as to what letters are part of the secret word.

A graphic with a green to white gradient, Scientists Who Inspire is wrote in the center.

Scientists Who Inspire

Grade audience: Primary - Middle

Learn about the pioneers of science and the characteristics that allowed them to thrive! Wilhelm Röntgen: Curiosity This episode takes a look at Wilhelm Röntgen and how curiosity helped him in his discovery of the X-ray machine, and how we can be curious about the world just like him. Marie Curie: Confidence This episode takes … Continued

A graphic with a white to green gradient, The Science Behind is wrote in the center.

The Science Behind Podcast

Grade audience: Primary - Middle

Let’s think like a scientist and find the answers to the questions that make us wonder! The Science Behind podcast series explores the ways in which science is connected to humans and the world around us in an interactive format that follows the scientific method. (The scientific method is the process of testing and experimenting … Continued

Look and “Sea”

Look and “Sea”

Grade audience: Primary - Middle

An activity that asks readers to read an ocean and marine life infographic and look closely at the pictures to then see if they can correctly identify and name the animals and devices.

Swimming in Plastic

Swimming in Plastic

Grade audience: Primary - Secondary

A young turtle and his Grampa take readers on a sea adventure to learn how ocean plastic is hurting sea animals, but also showcases how humans are trying to reduce plastic use and clean up the ocean in various ways.

A close up of a sensor.

The Environmental Impact from Climate Change

Grade audience: Grade 3 - Grade 6

In this lesson, students will expand on their learning from lesson one (Introduction to Nattiit, Ringed Seal)  and build their understanding for how the nattiit are being impacted by climate change and human activity.