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Showing 106 Results

Translating Literature to Code

Translating Literature to Code

Grade audience: Secondary - Grade 12

This lesson merges the worlds of artificial intelligence (AI) and poetry. Students read a poem and decipher it to analyze tone, emotions, and symbolism.

A gaming keyboard and mouse.

Introduction to Serious Games and Their Design for Grades 9–12

Grade audience: Grade 9 - Grade 12

Serious games are games whose primary purpose is education and training as opposed to entertainment. They take advantage of the ability of computer games to attract and engage players/learners for a specific purpose such as to develop new knowledge or skills.

Smart phone with a set of headphones displaying "Root & STEM podcast" cover art.

The Root & STEM Podcast

We’re excited to launch a new podcast, bringing you an audio version of everything you love about Root & STEM.

Critter on a map of Nunavut saying "Qujannamiik!"

Scratch Mix and Match Series

Grade audience: Middle - Grade 12

Learn how to make your own game with the Scratch Mix and Match Cards. Accept the challenge and make a game or story with the cards for this challenge!

The top half of the scratch backdrop is a photo of a green car on a highway, with buildings illuminated in the background. The bottom half is buttons you click to change your backdrop and your scratch character.

Pinnguaq at Home: Week 10

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 22nd to 26th.

Scratch Mix and Match Challenge #4

Scratch Mix and Match Challenge #4

Grade audience: Middle - Grade 12

Scratch Mix and Match Cards Challenge #4. Accept the challenge and learn how to make a Choose your own Adventure game or story! Making your own games in Scratch is a fun way to learn how to code!

The scratch cat sitting on a beach with a speech bubble that displays "ready?"

Cyclic Bouncing Animations in Scratch

Grade audience: Middle - Grade 12

In this tutorial, you will learn about how conditional statements and a counter variable can be used to create a bouncing arrow animation in Scratch.

Pixel Power: Sprites for Scratch

Pixel Power: Sprites for Scratch

Grade audience: Middle - Adult

Create a basic four-frame walk cycle for a 32×32 character sprite from start to finish, then import that sprite into Scratch. A time-compressed video example of the process helps to illustrate the process.

Mshkiigwaatikohns Tea! Traditional Nerve Medicine

Mshkiigwaatikohns Tea! Traditional Nerve Medicine

Grade audience: Middle - Grade 12

In this tutorial, we will be learning about the medicinal properties of Tamarack bark tea and how to make Tamarack bark tea, or Mshkiigwaatikohns tea. We will be learning about traditional uses of Tamarack and why it’s known in First Nation communities as “nerve medicine”.

Pinnguaq at Home: Week 9

Pinnguaq at Home: Week 9

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 15th to 29th.

Three packages of seeds laying on some dirt. From left to right there is corn, beans, and squash.

Polyculture: Traditional Haudenosaunee Kionhekwa Garden

Grade audience: Grade 7 - Grade 12

In this tutorial, we will be exploring sustainable polyculture crop production systems by learning how-to plant a traditional Haudenosaunee Three Sisters Garden. We will learn about the cultural and historical importance as well as the agricultural science behind the companion planting of the Three Sisters (corn, beans, and squash).

Pixel power graphic.

Pixel Power Series

Grade audience: Grade 7 - Adult

In this Pixel Power series, Ian MacLean will be taking learners along with him to learn more about pixel art, and how to improving your workflow in GraphicsGale.

The scratch cat is walking along the backdrop that is a highway. The goal is to create a transition from that backdrop to a black backdrop.

Scene Transitions in Scratch

Grade audience: Grade 7 - Grade 12

In this quick tutorial, you will learn how to manipulate sprite sizes to create a scene transition animation in Scratch.

Stardew Valley fishing mini-game. Captured using OBS Studio on May 28, 2020.

Pinnguaq at Home: Week 8

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 8th to 12th.

Scratch Basics Series

Scratch Basics Series

In this series, the basics of Scratch will be introduced to provide learners with the foundational skills required to begin creating in Scratch.

A mini greenhouse created out of a empty plastic dish, some dirt and lots of water to create an incubator for the seeds to grow.

Planting Traditional Medicine: Semaa; Oien’kwa’ón:we

Grade audience: Middle - Grade 12

In this tutorial, we will be learning about the traditional medicine semaa (tobacco) as it’s used by many First Nation groups and how to grow your own. Traditional tobacco is very different from commercial tobacco and is one of the four sacred medicines.

Gon’ Phishing

Gon’ Phishing

Grade audience: Middle - Adult

Gon’ Phising is a game built to provide an opportunity to experience a variety of phishing attempts and become familiar with the signs of a phishing email.

A green soda bottle with two arrows, one pointing down that shows a bitmap version of the image; making it blurry, and then the other arrow pointing up to display the vector; making it readable.

Working with vector graphics art in Scratch

Grade audience: Grade 7 - Grade 12

In this tutorial, you will learn about the differences between vector graphics and raster graphics (also called bitmap graphics or pixel graphics) and how they are used in Scratch as well as how to use Inkscape to make vector-based art for use in Scratch.

Cooked pizza.

Coded Cooking: Homemade Pizza

Grade audience: Primary - Grade 12

Step by step coding can be a very difficult process to go through, even the tiniest mistake can result in a bug that crashes the game. A great way to display this is through cooking, and what better food than pizza!