Showing 13 Results

Artificial Intelligence and Pinnguaq

Artificial Intelligence and Pinnguaq

Post published:May 30, 2024

Like many of you, we were impressed and excited by the early promise of the work Open A.I. was doing. However, as with anything promising to be the “next big thing” out of Silicon Valley, we approached it with a healthy amount of skepticism.

A student playing the XY memory grid game.

X/Y Memory Grid

Grade audience: Grade 1 - Grade 5

This lesson provides students with a hands-on-way of understanding how X/Y coordinates work, which they can later apply to their work in Scratch as a memory grid!

An instructor drawing on a whiteboard.

Introduction To Algorithms

Grade audience: Grade 1 - Grade 3

What are algorithms? How can you make one of your own? In this lesson Ryan Oliver will tell you all about algorithms!

Pixel art of a goose flying over marshy lake.

Goose Hunt In Scratch

Grade audience: Grade 5 - Grade 7

Students will learn how to create a goose hunting game using Scratch!

students on laptops sitting in a circle

Summer 2018

Post published:September 10, 2018

We had a very busy summer in 2018, but now we are looking forward to exciting project in the future! Stay tuned for me.

qalupalik on a piece of ice

Qalupalik: Influences- Part 1

Post published:October 20, 2014

In this blog, Ryan Oliver talks about the myth of Qalupalik. As well as how the artists that worked on Qaluapalik impacted our game.

Icebergs in the middle of a lake

Tromsø Talk: Part 2

Post published:October 9, 2014

Pinnguaq’s Ryan Oliver spoke at a conference called “Indigenous Cultural Heritage and Technology in the Arctic” in Tromsø.

Drone flying over a body of water

Tromsø Talk: Part 1

Post published:October 8, 2014

Pinnguaq’s Ryan Oliver spoke at a conference called “Indigenous Cultural Heritage and Technology in the Arctic” in Tromsø, Norway.