
Pixel Art
In this series students and teachers will be introduced to software programs GIMP and GraphicsGale, as well as how what tiling is and how to do it, and animation with these programs.
In this series students and teachers will be introduced to software programs GIMP and GraphicsGale, as well as how what tiling is and how to do it, and animation with these programs.
Students will learn how to manipulate images using GIMP.
Students will understand pixel art and how to create it will provide a means of creating content for their own software, or modifying existing content of software they currently engage with.
This module expands on the basics of Pixel Art 1, teaching further techniques and terminology, and highlighting some common problems, using the open source software Graphicsgale.
Explore the basic terminology and principles of graphic design – including colour combinations using the colour wheel, balance, alignment, and focus.
This module is designed to introduce students to additional concepts and tools when developing their Pixel Art. The techniques introduced in this module can help improve the quality of student’s final pixel art graphics.
The main objective of this module is to introduce the core toolset of digital signal processing: Fourier Transforms and Filter Theory.