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Showing 11 Results

Three packages of seeds laying on some dirt. From left to right there is corn, beans, and squash.

Polyculture: Traditional Haudenosaunee Kionhekwa Garden

Grade audience: Grade 7 - Grade 12

In this tutorial, we will be exploring sustainable polyculture crop production systems by learning how-to plant a traditional Haudenosaunee Three Sisters Garden. We will learn about the cultural and historical importance as well as the agricultural science behind the companion planting of the Three Sisters (corn, beans, and squash).

Inuksuk in Rankin Inlet, Nunavut.

Inuit Principles of Conservation: Inuit Leadership

Grade audience: Grade 10 - Grade 12

Students will learn about the expectations expressed in the Inuit worldview around stewardship, environmental responsibility and a respectful relationship with nature.

Inuksuk in Rankin Inlet, Nunavut.

Inuit Principles of Conservation: Serving Others

Grade audience: Grade 4 - Grade 6

Students will learn the Inuit perspective on serving others through pijitsirniq and how this is linked to the concept of becoming a respectful steward in life through avattimik kamatsiarniq.

A completed Scratch project.

Navigating Canada

Grade audience: Grade 4 - Grade 8

Using Scratch, students will learn about the locations of provinces, territories and various cultural areas of Canada!

A person "reacting" to a social media post using a phone.

Digital Citizenship

Grade audience: Grade 7 - Grade 8

Learn about digital citizenship! As digital citizens we need to know how to be safe, kind, and positive contributors to the communities we participate in.

A screenshot from the game Inuit Uppirijatuqangit.

Mythology Using Twine

Grade audience: Grade 9 - Grade 12

Students will learn about mythology, legends and folktales while programming a Choose Your Own Adventure style story in Twine.

Pixel art of a community with throat singers.

Throat Singing In Scratch

Grade audience: Grade 4 - Grade 6

Students will gain an introduction to the basic functions of Scratch through the creation of a game. Students will learn about ‘sprites’, costumes, and the use of sounds.