Showing 125 Results

Danielle Moore smiling in front of mountains.

ᑎᓴᒪᑦ ᓄᓇᕗᒻᒥᐅᑦ ᐃᓕᓴᕆᔭᐅᓚᐅᖅᐳᑦ ᑖᓂᐅᓪ ᒧᐊᕐ ᐃᓕᓐᓂᐊᕈᑎᒃᓴᖅᑖᕈᓯᐊᖑᔪᒧᑦ

Post published:August 7, 2024

ᐱᙳᐊᖅ ᑲᑐᔾᔨᖃᑎᒌᑦ, ᐱᓕᕆᖃᑎᖃᖅᖢᑎᒃ ᒧᐊᕐ ᖃᑕᙳᑎᖏᓐᓂᒃ, ᖁᕕᐊᓱᒃᐳᑦ ᑐᓴᖅᑎᑦᑎᔪᓐᓇᕐᒪᑕ ᑎᓴᒪᑦ ᓄᓇᕗᒻᒥᐅᑦ ᑐᓂᔭᐅᓯᒪᓕᕐᓂᖏᓐᓂᒃ ᑖᓂᐅᓪ ᒧᐊᕐ ᐃᓕᓐᓂᐊᕈᑎᒧᑦ ᐃᑲᔫᑎᒥᒃ, ᑕᒪᕐᒥᒡᓗ $3,000−ᓂᒃ ᐱᑎᑕᐅᓂᐊᖅᖢᑎᒃ ᑮᓇᐅᔭᑎᒍᑦ ᐃᑲᔪᖅᑕᐅᓪᓗᑎᒃ ᐃᓕᓐᓂᐊᖏᓐᓇᕐᓂᖏᓐᓄᑦ. ᐅᑯᐊ ᓵᓚᒃᓴᖅᑐᑦ:

Throat Singing Game

Throat Singing Game

Grade audience: Middle

Students will gain an introduction to the basic functions of Scratch through the creation of a game. Students will learn about sprites, costumes, and the use of sounds. This game is a great way to incorporate throat singing into the curriculum, as students will create sprites that throat sing with different sounds.

Goose Hunt

Goose Hunt

Grade audience: Grade 5 - Grade 7

Students will gain an introduction to the basic functions of Scratch through the creation of an interactive target game inspired by the Cree people’s traditional goose hunt. In this project, students will learn about sprites, costumes, backdrops, and animations.

Trip to the Moon

Trip to the Moon

Grade audience: Grade 3 - Grade 6

This activity will use images from the story book “Trip to the Moon” written by Vera Evic, an author from Pangnirtung, Nunavut. Students will animate the images and create a scene from the book where kids use an oil drum rocket to travel to the moon.

Introduction to Scratch for Educators

Introduction to Scratch for Educators

Grade audience: Primary - Middle

In this resource, we present three culturally relevant lessons tailored to Nunavut culture and way of life, designed to introduce students to the foundational concepts of Scratch programming.

Inuuqatigiitsiarniq – Respecting Others

Characters engage in scenarios where they must choose respectful actions, such as sharing toys, listening to others, or helping a friend in need.


Tunnganarniq – Fostering Good Spirit

Characters engage in activities that uplift spirits, such as compliment-sharing, expressing gratitude.


Pijitsirniq – Serving and Providing for Family/Community

Characters items with characters in need, teaching them the value of providing for others.


Aajiiqatigiinniq – Decision-Making through Discussion and Consensus

Characters work together to decide on how to accomplish a goal. Finishing a painting, building a dollhouse etc.


Pilimmaksarniq – Development of Skills

Characters show their talents in music, art or math/science. Their friends celebrate their accomplishments and encourage them to keep developing.


Ikajuqtigiinniq – Working Together for a Common Cause

Characters work together to overcome obstacles, emphasizing the importance of cooperation and collective effort.


Qanuqtuurniq – Being Innovative and Resourceful

Characters have been assigned an activity, but have a limited resource. They need to find a way to stretch out / replace that resource to complete the task.


Avatittinnik Kamatsiarniq – Respect and Care for the Land, Animals, and the Environment

Characters are eating lunch outside, once finished with a wrapped food item the character has a “BIG” choice to make as to where the wrapper should go.

Litnum

Litnum

Grade audience: Primary - Middle

Litnum helps learners practice and reinforce reading and mathematical skills by playing fun minigames with arctic characters.

Case Study: Website Reboot – I-Think

Case Study: Website Reboot – I-Think

Post published:May 10, 2024

Our client is an incredible non-profit focused on equipping young learners with the skills and confidence to drive change, and developing their 21st century skills and competencies. Pinnguaq was retained to reboot their current site with less – but more meaningful – content.

Root & STEM: Issue 9

Root & STEM: Issue 9

This issue of Root & STEM explores the ways in which climate change is affecting animals, humans, and the environment in which we live. With a focus on sustainability and an understanding of the interconnectedness of ecosystems, biodiversity, and human activities, this issue aims to examine how humans can reverse the effects of climate change and protect the world for future generations.

Emily Coombes standing in a sunflower field and holding a golden retriever.

Lifecycle Superstar – Emily Coombes

Post published:April 10, 2024

Emily joined Pinnguaq as a placement student, and was hired shortly after as a Digital Skills Educator. She graduated from Fleming College with a diploma in Early Childhood Education and an Eco-Mentorship certificate in 2017, from Trent with a Bachelor of Arts Honours in English Literature in 2019, and from Nipissing University with a Bachelor of Education in the Junior and Intermediate stream in 2023.

Digital Skills for Youth: Working with STEAM

Digital Skills for Youth: Working with STEAM

Post published:March 7, 2024

Five years ago, Pinnguaq was selected as a delivery partner for the 2018 Digital Skills for Youth (DS4Y) program, funded by the Government of Canada. DS4Y continues to be a shining example of how gaining digital skills can provide sustainable, local careers in science, technology, engineering, arts and math (STEAM).

We’ll be back soon!

We are currently in the process of enhancing our placements program, and will post new placement opportunities soon.

ODR Hockey Heroes: game development beyond the city limits

ODR Hockey Heroes: game development beyond the city limits

Post published:February 1, 2024

Cheers and chants echoed through the Makerspace as attendees of the ODR Hockey Heroes playtest tried their hands at the arcade hockey video game developed by Treewood Studio. Whether they were tipping the puck into the back of the net or dropping gloves in a spirited bout of fisticuffs, there was no shortage of excitement in the space.

A makerspace student holding and looking at a micro:bit.

The Mega Impact of the Micro:bit

Post published:January 16, 2024

Coding can seem abstract, but the 9000 micro:bits recently received by Pinnguaq through a partnership with Digital Moment will be used to bring coding into the real world, and to help learners see and realize their own power and potential. 

Pinnguaq partners with DIGITAL for three skill-building programs

Pinnguaq partners with DIGITAL for three skill-building programs

Post published:January 9, 2024

Pinnguaq is thrilled to announce our participation as a delivery and education partner in three new projects in partnership with DIGITAL, Canada’s Global Innovation Cluster for digital technologies. All three projects focus on strengthening digital skills in rural, remote, Indigenous and other equity-deserving communities.

Two hands holding a micro:bit.

Take Me Outside, Let’s Learn on the Land

Post published:December 13, 2023

It’s one thing to read about the changing of the seasons, it’s quite another to feel the crisp air, see the frost and smell the fallen leaves. As informative as books and screens can be, nothing beats learning about the science of the natural world immersed in the natural world.

Support our Impact in The Kawartha Lakes.

We’re inviting you to invest in Pinnguaq, as we continue investing in STEAM education in the Kawartha Lakes region. We’re in the process of renovating our new building in downtown Lindsay, and we’re asking for your support to create a truly world-class STEAM education hub, featuring:

  • A new Makerspace that that’s 3x larger than our current space
  • Outdoor learning spaces
  • State-of-the-art technology
  • Training programs and spaces for youth, adults and job seekers

A World-Class STEAM Facility in Lindsay

Help us create a new STEAM education facility that will drastically expand our ability to serve this community. In 2023, we’ve already: 

  1. reached more than 5,000 learners of all ages in and around the  Kawartha Lakes.
  2. delivered almost $100,000 of funding from our partners to support internships and digital training for job seekers locally.
  3. worked with 35 different schools and countless educators to bring STEAM education into classrooms (and sometimes, to bring classrooms to our Makerspace), 16 library branches and more than 20 other community organizations.

Almost all of this work was free of charge to learners, educators, job seekers and business partners (there’s a cost associated with our summer camps, but we offer “scholarships” to ensure everyone has access to education).

What will your donation go to? 

The purchase and renovation of our new building represents a major investment in the Kawartha Lakes community – a 300% increase in the space we have and the programs we can run. Your donation to our Capital Fund will support the renovations of this new space and the expanded delivery of STEAM education in the Kawartha Lakes. Invest in Pinnguaq and see the returns right here in your community.

An excavator digging up dirt.

Breaking ground at Lindsay’s new STEAM hub

Post published:November 22, 2023

Passersby may notice some activity at the former public works building on Peel Street in Lindsay as construction crews transform the space into a world-class STEAM education, entrepreneurship and community hub operated by Pinnguaq Association.