The current form is used to filter the resulting content displayed for the archive that comes after this form. Each set of filters is grouped with an expandable heading. Selecting an filter using spacebar or enter updates the content displaying only selected items.

Show Filters Hide filters

Resources For

Resources For to choose from:

Types

Types to choose from:

Levels

Levels to choose from:

Topics

Topics to choose from:

Software

Software to choose from:

Subjects

Subjects to choose from:

Tags

Tags to choose from:

Showing 280 Results

A learner playing a game on a tablet.

Introduction to Serious Games and Their Design for K–Grade 3

Grade audience: Grade 1 - Grade 3

Serious games are games whose primary purpose is education and training as opposed to entertainment. They take advantage of the ability of computer games to attract and engage players/learners for a specific purpose, such as to develop new knowledge or skills.

A learner playing a game on a laptop.

Introduction to Serious Games and Their Design for Grades 4–6

Grade audience: Grade 4 - Grade 6

Serious games are games whose primary purpose is education and training as opposed to entertainment. They take advantage of the ability of computer games to attract and engage players/learners for a specific purpose such as to develop new knowledge or skills.

A learner taking notes.

Introduction to Serious Games and Their Design for Grades 7–8

Grade audience: Grade 7 - Grade 8

Serious games are games whose primary purpose is education and training as opposed to entertainment. They take advantage of the ability of computer games to attract and engage players/learners for a specific purpose, such as to develop new knowledge or skills.

A gaming keyboard and mouse.

Introduction to Serious Games and Their Design for Grades 9–12

Grade audience: Grade 9 - Grade 12

Serious games are games whose primary purpose is education and training as opposed to entertainment. They take advantage of the ability of computer games to attract and engage players/learners for a specific purpose such as to develop new knowledge or skills.

A facebook market place listing.

Leveling Up: Selling on Facebook and Instagram

Grade audience: Adult

This course provides the learner with a functional understanding of the commerce tools available on Facebook and Instagram and the best practices associated with promoting and selling handmade products on these platforms.  Course Objectives  Understand the free commerce tools available to Business Pages on Facebook and Instagram. Understand the options available to Canadian businesses for … Continued

A blue/purple hued background with the words "Livestreaming" on the the top, a yellow line int he middle and below the yellow line it reads "00-Overview"

Intro to Live Streaming

Grade audience: Adult

This course introduces the basics of video streaming online. We will work through the fundamentals of getting your video, both live and pre-recorded, to reach your audience through various social media platforms.

Smart phone with a set of headphones displaying "Root & STEM podcast" cover art.

The Root & STEM Podcast

We’re excited to launch a new podcast, bringing you an audio version of everything you love about Root & STEM.

This image is a drawing of an archive box filled with manilla folders. Many terms, images and icons used on computer systems come from the non-digital world, including folders.

Working with Drives, Folders and Files – Windows

Grade audience: Adult

This course is designed for an adult learner interested in understanding how files are stored and organized by computers. The course will cover the basics of naming and organizing files, using removable drives such as USB sticks, and an introduction to working with online storage systems such as Google Drive and OneDrive. 

This image is a drawing of an archive box filled with manilla folders. Many terms, images and icons used on computer systems come from the non-digital world, including folders.

Working with Drives, Folders and Files – MacOS

Grade audience: Adult

This course is designed for an adult learner interested in understanding how files are stored and organized by computers. The course will cover the basics of naming and organizing files, using removable drives such as USB sticks, and an introduction to working with online storage systems such as Google Drive and OneDrive.

About section with the edit page details shown.

Introduction to Social Media for Small Business

Grade audience: Secondary - Adult

In this course, social media’s essentials for business are introduced to provide learners with the foundational understanding required to promote their small business on major social media platforms. Note: As this is an introductory course, it will not discuss advanced features such as paid advertising or commerce listings on any platform.

Think acronym broke down. T - is it true? H - is it helpful? I - is it inspiring? N - is it necessary? K - is it kind?

Online Safety

Grade audience: Adult

Learners will understand how to protect their personal information while online,  source reliable information online for their ongoing protection and how to do a safety check-up on their devices and computer. In this course learners will cover: Introduction to the Internet Browsers Browser Privacy  Wifi and Wifi Safety and Software Updates Online Resources for Web … Continued

Duplicate frame.

Success in Online Learning Part 3

Grade audience: Adult

Success in Online Learning Part 3 will lead you into mastery by investigating specialized supports and resources, self-care strategies, Massive Open Online Courses (MOOCs) and other gems from the Internet.

Google jamboard icon.

Success in Online Learning Part 2

Grade audience: Adult

Part Two will take you beyond the basics, with the introduction of several new and exciting Google Workspace learning programs and platforms. Finally, Part Three will lead you into mastery by investigating specialized supports and resources, self-care strategies, Massive Open Online Courses and other ‘Gems from the Internet’.

Introduction to Project Management

Introduction to Project Management

Grade audience: Adult

This course is intended to provide the learner with an introduction to project management and the key considerations when selecting a methodology.  An overview of two approaches (Waterfall and Agile) will be provided along with a more in depth focus on the PRINCE2 methodology.  The learner will complete quizzes throughout the course to demonstrate their … Continued

Google slides icon.

Success in Online Learning Part 1

Grade audience: Adult

Transitioning to Online Learning can be scary and exciting all at the same time. For some of us, this will be the very first time we have used technology in this way;  for others it might be a time to spread our wings! This course will start by introducing you to the basics of online … Continued

In order from left to right, there is the word icon, excel icon, and the powerpoint icon.

Introduction to Microsoft Office

Grade audience: Adult

In the Introduction to Microsoft Office course learners will explore the  computer application program Microsoft Office that can be used to create a variety of business and office files including documents, spreadsheets, slide show presentations and email. Microsoft Office is one of the most widely used word processors available for Macs and PCs. Course Objectives … Continued

Person sitting cross-legged on the ground using a laptop with a large red lock on the screen.

The Online Safety Podcast Series

On Pinnguaq’s Radio Hour The Web Use and Online Safety podcasts series explore how to stay safe while on the Internet including best practices and where to find answers to some of your online safety questions.    Listeners will learn how to protect their personal information while online,  source reliable information for their ongoing protection and how to … Continued

An empath map activity illustrated by Alana McCarthy.

Empathy Map

An empathy map is a visual aid that helps create shared understanding of an end user’s needs.

A poster that reads "I am beautiful, my weight does not define me."

Building a Positive Body Image in a Digital Media Society

Grade audience: Grade 4 - Grade 6

Introduction In this module, students examine body image and pressures on girls and boys to have the “perfect” body. Students will learn how digital media portrays “perfect bodies” and will challenge what they see in social media and on the internet. From a practical standpoint, students will identify factors and pressures that affect healthy and … Continued