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Showing 100 Results

Solar systems on a blue background.

Understanding Our Solar System

Grade audience: Grade 4 - Grade 6

In this lesson, students come to understand the solar system in which they live. They will learn what makes a planet habitable and why most planets are inhabitable.

Beaded flowers.

Stitches & Switches Booklet

Grade audience: Middle - Adult

The Stitches & Switches Booklet includes activities that explore and blend sewing and technology to get creative with electronic circuits.

Syllabic Matching Game interface.

Inuktitut Digital Literacy Game Engine

Grade audience: Primary - Adult

The Inuktitut Digital Literacy Game Engine hosts three games (when launched but educators can add more game iterations they create), designed in partnership with Ilitaqsiniq Nunavut Literacy Council.

Iqalliarluk game interface.

Iqalliarluk

Grade audience: Middle - Adult

Have fun and improve your typing skills by playing Iqalliarluk – ᐃᖃᓪᓕᐊᕐᓗᒃ, a new game developed by Ilitaqsiniq – Nunavut Literacy Council and Pinnguaq!

Part of the artwork from the imagining worlds and characters activity.

Imagining Worlds & Characters

This activity will teach students about worldbuilding and the relationship between a character and its world. It also poses two different ways of thinking about a concept to inspire creativity.

Smart phone with a set of headphones displaying "Root & STEM podcast" cover art.

The Root & STEM Podcast

We’re excited to launch a new podcast, bringing you an audio version of everything you love about Root & STEM.

A poster that reads "I am beautiful, my weight does not define me."

Building a Positive Body Image in a Digital Media Society

Grade audience: Grade 4 - Grade 6

Introduction In this module, students examine body image and pressures on girls and boys to have the “perfect” body. Students will learn how digital media portrays “perfect bodies” and will challenge what they see in social media and on the internet. From a practical standpoint, students will identify factors and pressures that affect healthy and … Continued

Critter on a map of Nunavut saying "Qujannamiik!"

Scratch Mix and Match Series

Grade audience: Middle - Grade 12

Learn how to make your own game with the Scratch Mix and Match Cards. Accept the challenge and make a game or story with the cards for this challenge!

The top half of the scratch backdrop is a photo of a green car on a highway, with buildings illuminated in the background. The bottom half is buttons you click to change your backdrop and your scratch character.

Pinnguaq at Home: Week 10

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 22nd to 26th.

Scratch Mix and Match Challenge #4

Scratch Mix and Match Challenge #4

Grade audience: Middle - Grade 12

Scratch Mix and Match Cards Challenge #4. Accept the challenge and learn how to make a Choose your own Adventure game or story! Making your own games in Scratch is a fun way to learn how to code!

The scratch cat sitting on a beach with a speech bubble that displays "ready?"

Cyclic Bouncing Animations in Scratch

Grade audience: Middle - Grade 12

In this tutorial, you will learn about how conditional statements and a counter variable can be used to create a bouncing arrow animation in Scratch.

Pixel Power: Sprites for Scratch

Pixel Power: Sprites for Scratch

Grade audience: Middle - Adult

Create a basic four-frame walk cycle for a 32×32 character sprite from start to finish, then import that sprite into Scratch. A time-compressed video example of the process helps to illustrate the process.

Pinnguaq at Home: Week 9

Pinnguaq at Home: Week 9

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 15th to 29th.

Pixel power graphic.

Pixel Power Series

Grade audience: Grade 7 - Adult

In this Pixel Power series, Ian MacLean will be taking learners along with him to learn more about pixel art, and how to improving your workflow in GraphicsGale.

The scratch cat is walking along the backdrop that is a highway. The goal is to create a transition from that backdrop to a black backdrop.

Scene Transitions in Scratch

Grade audience: Grade 7 - Grade 12

In this quick tutorial, you will learn how to manipulate sprite sizes to create a scene transition animation in Scratch.

Stardew Valley fishing mini-game. Captured using OBS Studio on May 28, 2020.

Pinnguaq at Home: Week 8

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 8th to 12th.

Scratch Basics Series

Scratch Basics Series

In this series, the basics of Scratch will be introduced to provide learners with the foundational skills required to begin creating in Scratch.

A green soda bottle with two arrows, one pointing down that shows a bitmap version of the image; making it blurry, and then the other arrow pointing up to display the vector; making it readable.

Working with vector graphics art in Scratch

Grade audience: Grade 7 - Grade 12

In this tutorial, you will learn about the differences between vector graphics and raster graphics (also called bitmap graphics or pixel graphics) and how they are used in Scratch as well as how to use Inkscape to make vector-based art for use in Scratch.