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Showing 33 Results

Arctic Advocacy

How can research into ringed seals and environmental changes provide a better understanding of climate change? Enooyaq Sudlovenick, currently a Ph.D. student, explores research focused on marine mammals and Inuit Qaujimajatuqangit. In this episode, Enooyaq discusses her research of the ringed seal and how she considers both Western knowledge and Inuit Qaujimajatuqangit in her approach to research.

Look and “Sea”

Look and “Sea”

Grade audience: Primary - Middle

An activity that asks readers to read an ocean and marine life infographic and look closely at the pictures to then see if they can correctly identify and name the animals and devices.

Swimming in Plastic

Swimming in Plastic

Grade audience: Primary - Secondary

A young turtle and his Grampa take readers on a sea adventure to learn how ocean plastic is hurting sea animals, but also showcases how humans are trying to reduce plastic use and clean up the ocean in various ways.

A close up of a sensor.

The Environmental Impact from Climate Change

Grade audience: Grade 3 - Grade 6

In this lesson, students will expand on their learning from lesson one (Introduction to Nattiit, Ringed Seal)  and build their understanding for how the nattiit are being impacted by climate change and human activity.

Water Monitoring Project

Water Monitoring Project

Grade audience: Middle - Grade 8

In this lesson, students continue learning how to use the micro:bit in a hands-on lesson in which they develop and test a water quality monitoring system. 

Seatangle interface.

Sea Tangle

Grade audience: Middle

Sea Tangle allows users to explore a kelp forest off the coast of British Columbia. Players will learn why the kelp forest and its inhabitants are important to one another.

Constellations on a blue background.

Constellation and Stellar Knowledge

Grade audience: Secondary

Students will learn about constellations and to describe the role of celestial objects in the traditions and beliefs of selected cultures and civilizations.

An animated earth on a blue background, with a snack along the top.

Design Redefined Series 1-5

The Design Redefined Video Series is an engaging resource for learning about biomimicry, the act of using designs found in nature and animals to inspire man-made technologies and innovations.

Mshkiigwaatikohns Tea! Traditional Nerve Medicine

Mshkiigwaatikohns Tea! Traditional Nerve Medicine

Grade audience: Middle - Grade 12

In this tutorial, we will be learning about the medicinal properties of Tamarack bark tea and how to make Tamarack bark tea, or Mshkiigwaatikohns tea. We will be learning about traditional uses of Tamarack and why it’s known in First Nation communities as “nerve medicine”.

Three packages of seeds laying on some dirt. From left to right there is corn, beans, and squash.

Polyculture: Traditional Haudenosaunee Kionhekwa Garden

Grade audience: Grade 7 - Grade 12

In this tutorial, we will be exploring sustainable polyculture crop production systems by learning how-to plant a traditional Haudenosaunee Three Sisters Garden. We will learn about the cultural and historical importance as well as the agricultural science behind the companion planting of the Three Sisters (corn, beans, and squash).

Stardew Valley fishing mini-game. Captured using OBS Studio on May 28, 2020.

Pinnguaq at Home: Week 8

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 8th to 12th.

A mini greenhouse created out of a empty plastic dish, some dirt and lots of water to create an incubator for the seeds to grow.

Planting Traditional Medicine: Semaa; Oien’kwa’ón:we

Grade audience: Middle - Grade 12

In this tutorial, we will be learning about the traditional medicine semaa (tobacco) as it’s used by many First Nation groups and how to grow your own. Traditional tobacco is very different from commercial tobacco and is one of the four sacred medicines.

Pasta and beans spread out to make a map on the left side, with a drawn map on the right side.

Fantasy Map Making

Grade audience: Primary - Grade 6

Design your own Fantasy map for DIY offline and online gaming.

A screenshot of an interactive story being created in Scratch.

Pinnguaq at Home: Week 2

Grade audience: Primary - Grade 12

See what Pinnguaq is offering for online learning at home for the week of April 27th to May 1st.

A blank piece of paper with writing utensils beside it.

Flip and Match Activity Design

Grade audience: Grade 1 - Grade 3

Flip and match games are a great way to introduce vocabulary to a student or explore a new topic of study. The beauty of a game like Memory is that it is very simple to play and even simpler to make.

Designing Sound for Video Games

Designing Sound for Video Games

Grade audience: Grade 7 - Grade 12

This lesson shows you how to use audacity to edit sounds to create your own sound FX for a Seeking game made with Scratch!

Using recycled materials to build the base of a tower.

Tallest Tower Design

Grade audience: Primary - Grade 6

Use recycled newspaper and tape to build the tallest freestanding tower that can be both tall and strong enough to withstand a windstorm. Then create a windstorm to see if your tower can stand tall!

The second page of the bytesized comic by Ian MacLean.

Bytesized

Grade audience: Primary - Grade 12

In this installment, Pilluak and Sanak deal with the uncertainty of ice conditions caused by climate change, and seek to discover a safe means of travel to a popular camping spot.