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Showing 101 Results

An inside look at Stephanie Amells activity.

Adventure Research

Grade audience: Primary - Middle

This activity asks readers to embark on an adventure and meet four different animals along the way. The reader must locate and write down a noun, verb, and adjective for each animal they see as part of their journey’s research.

Webcam interface for the people selection.

Introduction to Machine Learning

Grade audience: Primary - Grade 3

In this lesson, students learn how a computer can be taught to categorize objects. This is something students already have experience with.

Syllabic Matching Game interface.

Inuktitut Digital Literacy Game Engine

Grade audience: Primary - Adult

The Inuktitut Digital Literacy Game Engine hosts three games (when launched but educators can add more game iterations they create), designed in partnership with Ilitaqsiniq Nunavut Literacy Council.

Part of the artwork from the imagining worlds and characters activity.

Imagining Worlds & Characters

This activity will teach students about worldbuilding and the relationship between a character and its world. It also poses two different ways of thinking about a concept to inspire creativity.

Smart phone with a set of headphones displaying "Root & STEM podcast" cover art.

The Root & STEM Podcast

We’re excited to launch a new podcast, bringing you an audio version of everything you love about Root & STEM.

A poster that reads "I am beautiful, my weight does not define me."

Building a Positive Body Image in a Digital Media Society

Grade audience: Grade 4 - Grade 6

Introduction In this module, students examine body image and pressures on girls and boys to have the “perfect” body. Students will learn how digital media portrays “perfect bodies” and will challenge what they see in social media and on the internet. From a practical standpoint, students will identify factors and pressures that affect healthy and … Continued

The top half of the scratch backdrop is a photo of a green car on a highway, with buildings illuminated in the background. The bottom half is buttons you click to change your backdrop and your scratch character.

Pinnguaq at Home: Week 10

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 22nd to 26th.

Scratch Mix and Match Challenge #4

Scratch Mix and Match Challenge #4

Grade audience: Middle - Grade 12

Scratch Mix and Match Cards Challenge #4. Accept the challenge and learn how to make a Choose your own Adventure game or story! Making your own games in Scratch is a fun way to learn how to code!

Pixel Power: Sprites for Scratch

Pixel Power: Sprites for Scratch

Grade audience: Middle - Adult

Create a basic four-frame walk cycle for a 32×32 character sprite from start to finish, then import that sprite into Scratch. A time-compressed video example of the process helps to illustrate the process.

Pixel power graphic.

Pixel Power Series

Grade audience: Grade 7 - Adult

In this Pixel Power series, Ian MacLean will be taking learners along with him to learn more about pixel art, and how to improving your workflow in GraphicsGale.

The scratch cat is walking along the backdrop that is a highway. The goal is to create a transition from that backdrop to a black backdrop.

Scene Transitions in Scratch

Grade audience: Grade 7 - Grade 12

In this quick tutorial, you will learn how to manipulate sprite sizes to create a scene transition animation in Scratch.

Stardew Valley fishing mini-game. Captured using OBS Studio on May 28, 2020.

Pinnguaq at Home: Week 8

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 8th to 12th.

A green soda bottle with two arrows, one pointing down that shows a bitmap version of the image; making it blurry, and then the other arrow pointing up to display the vector; making it readable.

Working with vector graphics art in Scratch

Grade audience: Grade 7 - Grade 12

In this tutorial, you will learn about the differences between vector graphics and raster graphics (also called bitmap graphics or pixel graphics) and how they are used in Scratch as well as how to use Inkscape to make vector-based art for use in Scratch.

Pasta and beans spread out to make a map on the left side, with a drawn map on the right side.

Fantasy Map Making

Grade audience: Primary - Grade 6

Design your own Fantasy map for DIY offline and online gaming.

Pinnguaq at Home: Week 7

Pinnguaq at Home: Week 7

Grade audience: Primary - Adult

See what Pinnguaq is offering for online learning at home for the week of June 1st to 5th.

Game Narrative in Detail: Step Four, Five, Six, Seven

Game Narrative in Detail: Step Four, Five, Six, Seven

Grade audience: Middle - Grade 12

This tutorial will take a detailed look at the last 4 steps involved in creating a video game narrative and provide the learner with more direction to finish writing their own narrative.

Critter chorus game code blocks.

Pinnguaq at Home: Week 6

Grade audience: Primary - Grade 12

See what Pinnguaq is offering for online learning at home for the week of May 25th to 29th.

A race car made out of bottle caps, popsicle sticks, and straws.

Engineer Your Own Race Car

Grade audience: Grade 1 - Grade 6

In this activity learners will create their very own race car using recycled and other materials. Learners will also explore the idea of storing energy in an elastic band and how we can use that energy to move their engineered race car forward.

A recycled storytelling comic book image.

Recycled Storytelling

Grade audience: Primary - Grade 3

Storytelling can come in many forms and can convey the same message in different ways. This activity will highlight visual storytelling through recycled material found throughout the household.